Audio Debug¶
11. Audio Debug window¶
Window › NIX Audio › Audio Debug records the Audio Player every frame in Play Mode, up to 36,000 frames (about 10 minutes at 60 fps).
- Charts: Voices (with pool size, stolen and skipped counts), Audio CPU (Unity's audio counter, or the time
of the
NixAudio.AudioPlayer.Updateprofiler marker), Audio memory, Markers per frame. Mouse wheel zooms, Shift + wheel pans, Fit shows everything. - Tables for the selected frame: voices (a clip started 4+ times within 0.6 s is highlighted — set Max instances or Cooldown) and clips in memory with their runtime size. Unload idle unloads every listed clip that is not playing. Double-click a row to open the clip in Audio Studio.
- Close the window when measuring with the Unity Profiler: it samples every voice each frame.